Scarface: The World is Yours Wii Review - 26/07/2007

Tony Montana arrives on the Wii and brings blood, guts and lots of swearing in this sequel to the classic film, Scarface.


Brian DePalma's Scarface made a star out of Al Pacino way back in 1983; it's the film big Al is mostly fondly remembered for. It was a film mainly about a young Cuban gangster in 1980 rising up from a humble beginning and eventually becoming the biggest drug baron in Miami, mainly through excessive violence and shear tenacity. The film ended quite badly for Tony, let's just say there were a lot of bullets and Tony didn’t get out of the way of many of them….unless you happen to be playing this game, it uses a bit of poetic license and changes the whole ending - this game is actually the sequel to the film and it's your job to regain what Tony lost in the film.

The game opens up with a really brief training mission that introduces the Wii controls and the likely game environment you will be playing in, which is followed up by what can only be the best credits sequence ever. The Scarface movie is split up into defining clips in the background with the voice cast from the game appearing on screen, it's a brilliant way to open the game and it's surprising just how many names you can spot in the voice line up, they include 'Jackass's' Bam Margera, James Woods, Ice T and our very own Ricky Gervais - unfortunately Al Pacino is only in the actual film clips, but thankfully is replaced in game by a very good voice-a-like.

Once the film credits end you find yourself at the end of the film, but at the start of the game, it really chucks you straight in at the deep end - your first task is to escape from your now half destroyed mansion. After each mission has been completed some great cut scenes play out and are great additions - the story really is of a high quality in this game, and much like EA's Godfather game released recently, it's a 'sandbox' game that is a lot more mission lead, you still have the option of mucking about but I like the more defined structure as it keeps the game and story flowing.

Missions can range from driving vehicles and delivering goods to taking out rival gangs, pretty much standard fare in these sort of games and you certainly won't see many new ideas here, but they are varied and the developer has spread them out evenly in the game meaning you won't feel like you're doing choresome things time after time.

Tony has balls - throughout the game you'll find that Tony is a feared man, and by taunting and killing in a stylish fashion you can fill up your 'balls' meter. Once you have this full Tony can go into rage mode and is not only invincible but also gains health by killing enemies. When you're in this mode the screen goes a really angry red colour and time slows down ever so slightly to assist with the aiming.

Obviously after losing everything Tony has to regain his empire and this means taking it back from all the gangs who have moved in to the areas in your absence - killing gang members is pretty tough because if you don’t either kill the leader or manage to pick off a straggler he could run back and come back with his friends resulting in a massive shoot out. Normally territory is regained in 4% increments and it can take a long time before you regain even one area - the game has four and each is a big challenge. Not only do you have to take out rival gangs, but you also need to set up your drug business, this can be done by selling to dealers on the street and buying into stores littered around the neighbourhoods and districts using them as fronts.

All negotiations are done by using a swing meter normally reserved for golf games - you basically have to start a meter and hit the sweet spot to get the best result, whether you're bribing a policeman or selling drugs, you need to get this part of the game right as it can cost you a lot of money, something Tony Montana doesn't like losing.

The wii control scheme mostly works for this game, it's a shame it doesn't resemble the one from the Godfather as that worked slightly better. Control of movement is mapped to the analogue stick on the nunchuck, aiming and shooting is on the remote, so far so normal - it's Tony's balls that cause much derision; to activate the rage mode you have to shake the nunchuck, trouble is taunting an opponent is also the very same move, which results in you bad mouthing someone when you really wanted to maim and destroy - it's an oversight on the developers side, but it can cause a bit of frustration to the gamer, especially if you die from it several times.

In the tutorial at the start of the game you are offered four camera movement speeds and to be honest I wouldn't recommend the change from the first one, the casual mode. This mode moves the cursor at precisely the correct speed, not too fast and not too slow, the other three move so quickly that you end up spinning round quicker than your eyes can move - it's a shame that other options cant be mapped out to different buttons, the driving also suffers down to poor choices on the button layout.

Graphics are a bit shoddy if I'm totally honest, but coming from a port of a PS2 game you can't really expect too much, they function ok and the odd graphical glitch here and there are not really noticeable in the grand scheme of things. As said previously the voice acting and sound effects are excellent throughout and add greatly to the game and story. The game is very violent but then again it's a sequel to an 18 certificated film for which the game has also been rated the same, but the graphics are cartoony and therefore the violence is always more Tom and Jerry than the more photo realistic Gears of War. Special mention must go to the chainsaw though, that slices nicely through many a gang member with suitably squirty sound and visual effects.

Overall this is another superb film licence and going up against The Godfather, possibly edging it, but both are worthy additions to the Wii catalogue.

- Emerald


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