2011 Retrospective: Assassin's Creed Revelations

Welcome to page two of our 2011 Retrospective: Assassin's Creed Revelations

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Bombs are a big part of Assassin's Creed: Revelations. They drastically change the way that players can go about missions. Whether it's stealth, running away, or all out fighting, there is a bomb to suit your needs. There are three different components that make up the bomb: the shell, the gunpowder, and that special ingredient that makes the bomb do its thing. There are a variety of different shells: some stick, some explode on impact, and some act like mines. Whatever the case may be, the shell changes how the player uses that bomb. There are three different grades of gunpowder - Indian, Arabian, and British - and each one has a different blast radius. Be careful though, because bigger is not always better, especially when it comes to crowded streets.

That is the wrong place for a nap sunshine.

Finally, there is that special ingredient. Bombs are divided up into three different categories based upon the ingredient, lethal (the kind that kill people), tactical (the kind that stall people), and diversion (the kind that distract people). Bombs are more useful than one would think. Cherry bombs are great for getting guards away from their posts. Smoke bombs are good for getting away from guards or distracting them during a fight. And lethal bombs are good for clearing out areas that are crowded with Templars.

In Assassin's Creed: Brotherhood, Ezio liberated the city of Rome by destroying towers that the Borgia Family had set up. In Revelations, Ezio does the same thing, only the Templars will not go down without a fight. There are still towers which you must climb and burn down. Once you've liberated that area of Constantinople from the iron grip of the Templars, you are now able to buy and build up shops. However after a while, Templars will muster up the gall and several men to come and take back the tower. Defending your tower works sort of like a tower defense game, go figure. Ezio and his assassins stand atop rooftops and fire crossbows, guns, and what have you to stop the Templars from taking back their precious den. Players can also set up barriers to halt the approach, some even pack a punch. Each time you defend a tower, the Templars conjure up some massive machine to break through your defense. These massive constructions are tough and have devastating attacks. Luckily, players have a cannon that can be called on to deliver a devastating attack of their own.

As always, the style and presentation of Assassin's Creed is top notch, and Revelations is no exception. The soundtrack is phenomenal, as is the script, voice acting and sound design. Every clang and clatter of swords, daggers and armor resonates during combat. The characters draw you in with their well written conversations and their incredible voice work. The look of Revelations immerses you with its realistic depiction of Constantinople, circa 1512. It is prevalent throughout the game that Constantinople is the "cross-roads of the world", and it shows with the different districts that you can visit in this massive city. Listening in to conversations while hiding from guards is also quite entertaining. Once, whilst running about, I accidentally stole the heart of a woman who was being bothered by a man hopelessly professing his love to her.

Death fart.

All in all, Assassin's Creed: Revelations is a great game. If you're a fan of the series, you already have it. If you are a fan of the series and you don't have it, there's nothing to worry about. This is by far the best of the series and worthy of purchase. And there's also multiplayer. At first glance, multiplayer just seems like something that was tacked on to the Assassin's Creed games because everyone else was doing it. However, after playing, and getting a huge kick out of it, the multiplayer in Assassin's Creed is some of the most fun I've had online in a long time. There are some new modes added to Revelations that weren't in Brotherhood; although, I never got the chance to play them, because I was one of those skeptics who thought that Brotherhood was some kind of glorified expansion.

Well, I was wrong, and I couldn't be more happy about it. It is an absolute blast. There are your basic modes such as deathmatch, and team deathmatch. There are also several variants of deathmatch that are very engaging and entertaining. The way that each match is set up is: each player gets into a match, then picks out a character. However, these characters are not unique, despite how outstanding each one looks. Every level is packed with characters that look just like the ones that you and all the other players have chosen. I've never had a game mess with me before. The game itself does this! However, that's not to say that any of the players out there aren't crafty. Players are given the ability to create and use their own custom classes. Equipped with their own abilities, weapons, streaks, and the like. Through careful planning and skill, players can get their targets.

The best part about the multiplayer in Assassin's Creed is that it's not about getting the most kills. It's about scoring the most points, and players achieve this though careful planning, patience, and skill to get the highest scoring kills. Another cool aspect of the multiplayer is that there is a story to it. It's not much of one, but you play as an agent of Abstergo, a pharmaceutical company that acts as a front for the Templars. As you move up through the ranks (leveling up in multiplayer), you are given certain privileges (new abilities, weapons, characters, etc.) and you can also gain access to files of the Abstergo database. All this adds up to a really cool experience.

Scott Pell



Gameplay is as fast and fluid as ever, enhanced by new gadgetry and weapons.


An incredible score by Jesper Kyd, composer of the previous games. The great sound design and voice work makes this a fascinating experience.


The look of the game is great, but there were a few hiccups, where guards would occasionally get stuck inside of objects.


The single player is huge, with additional side quests and objectives, and multiplayer is great.


Final Score:

The single player alone warrants a purchase, and the multiplayer is a lot of fun. One of last years standout games.


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