Rocksmith Review

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But, despite all of these problems, Rocksmith, to some extent, does teach you how to play an actual guitar. Or rather, it teaches you how to play the songs that come on the disc. The game comes pack with fifty plus songs, and thankfully, these are all available from the start. As you progress through the setlist and increase in skill, you can actually hear the song in your guitar. As the difficulty increases and more notes are added, it's genuinely awesome to start to hear yourself play the song. Still, there are more logical fallacies to Rocksmith in the primary mode of gameplay.

If you start not doing well in a certain section of a song, the game will demote you. And you can tell this because you can see and hear it. This is not the way to teach guitar! You keep working at it until you get it right, then you can challenge yourself to take on bigger and better tasks. What makes matters worse is the overall presentation of Rocksmith. I'm not saying that there should be flashy effects or score multipliers, but I should have some sort of streak counter, or something to tell me that I'm doing well.

You can plug your guitar directly into your PC, PS3, or Xbox 360.

Well, actually there is, and it appears in the form of words that pop up on the side of the fret board on screen. The problem with these words is that they are illegible. It's nearly impossible to read them, because, as someone who has little experience with guitars and as someone who is determined to learn how to play, my focus rests on the notes that are assaulting me. The words come up on the side of the screen, but they appear faint and are almost invisible.

I like to know how well I'm doing in a music game, especially one that uses an actual guitar. All in all, Rocksmith is a guitar instructor that punches you in the nose if you don't get it right. The game does teach you chords, notes and all the very basic elements of music. However, that is simply not enough for you to go forth and rock on your very own.


Scott Pell

 

Gameplay:

While it is cool that you start to hear the song from your guitar, the fact that it demotes you for doing poorly really sucks.

Audio:

This is a music game after all.

Graphics:

While I do not need flashy effects to tell me that I am doing well, they could have at least demonstrated a vague sense of style and presentation.

Longevity:

You might end up playing this game for about a month before you end up forgetting that you have it, or the next big game comes out.

     

Final Score:



A bitter disappointment that could have been so much better.

 

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