Lego Star Wars: The Complete Saga - Wii Preview - 11/09/2007

Lego Star Wars: The Complete Saga is the first game to feature events from all 6 films, and is looking to be the most complete version yet. But will it be worth a second playthrough…


At first glance, LSW:CS may just seem like a bundle of the original two games. But developers Travellers Tales have gone beyond a basic port, and have added a host of new features to the game. The main addition for the Wii version of the game is the Wii control. The Wiimote is used to control a lightsaber for the first time, but doesn’t live up to expectations. It seems to have the same kind of control that Zelda had, with the shaking of the remote just replacing a button press. This seems a little disappointing, and doesn’t unlock the whole potential of the control scheme. A few context sensitive actions can be used, but these are only simple actions like thrusting down while in mid air. Hopefully when the game is released, these controls will be improved.


One of the main additions to the game is revised prequel trilogy levels. The sequel improved upon the game tremendously and so many of the abilities from that game can now be used in both. These include the ability to ride and build any vehicle and extra special attacks (Chewbacca can rip off enemies' arms!). These extras will hopefully bring the first levels up to the quality of the end ones. The game also features new levels and bonus missions, including a Zam Wessel chase sequence that was removed from the first game. Red Bricks can also be retrieved in all of the stages, which will hopefully persuade completists to play again. All of these features are substantial enough to keep fans interested, and only add to the quality of the package. Here’s hoping that these extras are as good as the rest of the game.

A disappointment with the game so far is that it seems to not want to improve upon LSW2. This game was very good, but could still be improved, and the fact that they have ignored this section of the game, and left it as it was, is a tad annoying. If the game feels just like the sequel, then it will be fun to play. But it could achieve even more if it attempted to use some new ideas. Also, the Wii version of the game doesn’t feature online co-op, which is a disappointment. Both the PS3 and 360 versions have this feature, while the Wii version seems to rely on the control scheme to entice players. If the Wii controls seemed interesting then this wouldn’t matter, but as the game is, the Wii version looks to be the weakest version of the game.


The gameplay in Lego Star Wars was always made as pure fun, and The Complete Saga will only build on this. For Nintendo only players, it may be a disappointment that online co-op is not available, but even so the game looks to be a great addition to the Wii’s library. Be prepared to get out your lightsaber on November 9th when the game is released.

- Sam Atkins

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360 - PS3 - Wii